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thedemonsarecoming
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In WadAuthor editing a ZDooM map, I wanted to make a door that was locked by a red skull key. I have it set to 0, 20, 210, 4. I thought that since 1 was red card key, 2 was blue card key, and 3 was yellow card key that 4 would be red skull key, 5 would be blue skull key and 6 would be yellow skull key. However, the door opens even if I do not have the skull key. What is the correct number?

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Old Post 02-16-03 02:28 #
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Epyo
Dude


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the keys

You're playing the wad in zdoom right? I have no idea what your doing wrong then...

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Old Post 02-16-03 02:52 #
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Ichor
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Does it open if you don't have any keys?

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Old Post 02-16-03 02:54 #
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thedemonsarecoming
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No. Well, it didn't before but now it works for some reason even though I didn't change anything. Weird.

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Old Post 02-16-03 03:02 #
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rf`
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thedemonsarecoming said:
I have it set to 0, 20, 210, 4.


What exactly is the command you are using?

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Old Post 02-16-03 03:04 #
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thedemonsarecoming
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ravage said:


What exactly is the command you are using?



Door_LockedRaise

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Old Post 02-16-03 03:31 #
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