Brad_tilf
Redemption! Bath in its pure Light!

Posts: 603
Registered: 10-02 |
Well, the translucent texture took care of that but there are other things. Such as the other problem I ran into with this particular "trick".
Because the line that makes it possible to hang that guy there is attached to a sector which is as high as the bottom of that platform, if you look straight up you can see a HOM in the upper texture above the stairs and it places a texture between the lines of the floor of the platform. Its something I want to eliminate or minimize so that it is barely noticeable but if the heights were the same and the dummy sector had the same ceiling texture, you wouldn't have any problem with that invisible line at all.
could be a good solution for 3d bridges in GL.
:-)
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