Gokuma
picnic bench lord

Posts: 1975
Registered: 05-00 |
Cool, thanks. I'll try those out.
The errors must be from areas I overlooked or neglected to change to go with what I did so far. The different number of things, weapons, and the fields for various data sections probably need to be set up elsewhere.
EDIT: Got normal Dehacked compiled fine. Major thanks, Exile. For some reason the exe file is about 300 bytes smaller than the offical dehacked.exe v3.0a. But it seems to work fine. Now I can really work with modifying it for Strife introducing my changes a little bit at a time. But if anyone feels like jumping ahead of me really getting it working, I don't mind.
UPDATE: Making major progress.
Probably because of the all the stuff that still needs to be adjusted for Strife yet, it crashes with a memory error if you try to change anything, but...
Almost ALL Strife thing data is correctly displayed for all 344 things. Except you don't have nice checkboxes for bits2 and the names of the sounds and sprites aren't displayed. But their numbers are. They should be good once I do the sound and sprite sections.
Also bits2 is listed in the sound box and action sound is listed in the frame box until I get the layout adjusted.
Most weapon data is correctly displayed. Same thing with the sprite names not being displayed yet. Just ammo per item is mixed up (ammo types and max ammo are fine though) and I have to figure out how to get it to display all the frame types. Firing frame got bumped off the screen by HoldAtk frame.
I'll post the new source when I have all my previous changes redone and come to a bit of a standstill or get stumped.
Last edited by Gokuma on 08-28-03 at 05:11
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