Gherkin
Travel Agent (call for special prices on Hell, Purgatory, Hades, and AGM's Bedroom)
Posts: 454
Registered: 10-01 |
I could do Option 1, plus, adding an entry in the configuration files. When you do a project, copy the config of the engine and modify that entry with the default extra WAD file. When you select that configuration, the box with the extra WAD file is automatically set to that (but you can change it ofcourse). That way you have a config for your project, you can also apply other details like Thing sizes to it in case you're doing dehacked stuff too.
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