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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing
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Thread Thread Starter Replies Views Last Post Reverse Sort Order
DUMB 2 simple editing questions for Vanilla Doom. Kyka 8 151
DUMB another question [linedefs/triggers] Godshatter 2 74
DUMB door help (new thread) Godshatter 15 169
  Moved: doom flash and php version cactus - -
DUMB Can't find my erroneus flatnames ellmo 8 109
HELP Editing Help KingKill33 4 92
DUMB Editing the Reject Map? Death-Destiny 6 183
DUMB GZDoom Source Patrick Pineda 4 197
QUESTION Problem with new Textures Fenriswolf 6 192
DUMB Methods of mapping ( 1 2 ) entryway 40 848
HELP Clean texture wads JohnnyRancid 6 159
TECHIE Scripting Question (Doom In Hexen) Eternus 2 80
HELP problem with decorate. kaiser_wilhelm 3 119
DUMB Trouble with Sector_SetLink milo 2 55
DUMB How many pixals tall can Doom render sprites correctly? Death-Destiny 5 121
DUMB doombuilder help (rising staircase) Godshatter 20 244
DUMB [Vavoom] Rescale TITLEPIC Karnizero 4 159
DUMB Adding Heretic Thing Sprites To DoomBuilder StoneFrog 3 121
HELP reverse-engineering 8thmonth 15 275
DUMB High-res sprites ( 1 2 3 ) GeckoYamori 64 1711
WEIRD Walking ONLY: CodenniumRed 3 135
MOAN Dissapearing Corpses blarg 5 147
HELP Sound question swordgrunt 2 89
  Moved: I saw a glitch in Skulltag Lockwolfe - -
HELP XWE changes image type when quitting Onlyoneinall 2 93
DUMB Questions Lorenzo 2 81
HELP Texture palette issues? CodenniumRed 2 83
MOAN Files read as textures and adding a new weapon slot Onlyoneinall 8 143
HELP Skill Level Problem Fenriswolf 1 112
DUMB Using add on textures. Kyka 17 248
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