Epyo Posted January 31, 2004 1-How can I make the player fly using scripts? 2-How can I make a certain enemy fly using dehacked? 0 Share this post Link to post
cyber-menace Posted January 31, 2004 1. Dunno 2. Just enable the "Floating" tag for that enemy. 0 Share this post Link to post
Bloodshedder Posted January 31, 2004 You might be able to make the player fly by doing something with the SetPlayerProperty function in ACS. 0 Share this post Link to post
cyber-menace Posted February 1, 2004 Epyo said:Meh, don't work. Odd, it worked for my Wyvern... 0 Share this post Link to post
Fletcher` Posted February 1, 2004 Epyo said:Meh, don't work. Floating and nogravity. 0 Share this post Link to post
Epyo Posted February 1, 2004 Ooooops my bad it does work. I had the enemy unable to see me so it had no reason to fly! And hey that set player aprop thing sounds like a good plan. 0 Share this post Link to post