DeePTeam
Member
Posts: 127
Registered: 05-00 |
.. a preview like mode in deepsea, much like world craft?
This ? surfaces now and again. Technically, the problem is that the new 3D games work with convex polygons. A "brush" is a 3D entity that intersects other "brushes". All this satisfies the criteria for the general 3D API stuff, making the job of coding a textured preview fairly easy. (To appreciate the problem, play the GL DOOM ports and you'll see the glitches:))
So the only way to do this (that I know of) is to create a custom version much like the Doom engine. The short answer is that although I have an interest in doing this (and it would be really cool), I've not had the time. Well really more that I wanted to do other things that are more common problems - Like interface enhancements, multiple port support and stuff that I learn from bitches:))
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