kane
Registered Lurker
Posts: 10
Registered: 06-01 |
A "Suggestion" about two superb Editors.
Comments requested, Pro n' Con.....
I have WadAuthor Editor, someday will get DeepSea Editor too. I want both, for different features, way of doing things. I already paid for WadAuthor, but would gladly pay again for a "major" new W/A upgrade. Ditto for DeepSea.
IMO (not to start flame war, just my opinion) we pay those 2 guys slave-wages to build us Editors. Maybe 40cents an hour (if even that much) when you consider how much time, sweat, effort these two professional Coders put into designing/building them and consider value of these Editors that let you make all kinds of fancy Doom maps. So it has to be a labor of love that makes Coders (who's time is money) do these time-consuming jobs for peanuts.
Why not encourage them, More? Then in return maybe we'll get more, and sooner.
I suggest this......
We should seriously consider "voluntarily-paying" for each new MAJOR Upgrade. It's not only fair, but we'll get big benefits from it. How so?
It would very likely encourage Jack n'Phileo to sweat even more, and crank out even better, more advanced Editors sooner.
For example....
(1) Maybe, like putting into W/A and D/S Editors a feature that lets you do "in-game" Editing, right IN game itself. I think Carmack says Doom3 editor will be able to do it (err, hopefully there'll be no Enemy around while you're editing).
(2) Or, an Editor feature that lets you actually SEE what you are building WHILE you are building it (without having to exit the editor, fire up game and go look to see what the fancy new Lights you just built look like, or the new Door looks like, or the new Room, etc.).
Imagine what a "Plus" it would be to be able to instantly-see if you eliminated a HOM, or if a Wall lines up OK, or if Bldg-texture looks messy, or if clipping is gone, etc.
(I think Serious Sam game has Editor with this "See It As You Build" feature).
Anyone have opinions?---Or better ideas?
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