Fusion
Member

Posts: 319
Registered: 05-00 |
Bloodskull said:
Good luck even trying to learn how to make levels for Doom3. I tryed building maps for Half life and I gave up after 2 hours. I had slapped myself about 50 times and yelled at the guy who wrote the tutorial. It wasn't very helpful at all and doesn't even explain what the hell your making and how to change the floor and cieling heights.
You need to forget about how you edit doom entirely... It's done in nearly purely 3d, there is no specific floor and ceiling heights.. you create brushes(blocks, polygons whatever) and align them vertically to a grid to define height... It's entirely different, but relatively easy once you get the hang of it.. But doom mapping is a lot more fun to push the limits of the engine, and see what you can do.. That's part of the fun, creating something unbelievably different.
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-Project Leader of Ancient megawad Hellcore, http://nextlevelgamer.com/doom
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