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doomaddict
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How can I make an Icon of Sin on a DOOM II level using DOOM Builder?

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Old Post 06-27-04 19:02 #
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Torn
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Did you even check how it is made in various megawads, original doom2 or anything before asking?

Old Post 06-27-04 19:07 #
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CodeImp
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Heh, third topic with Doom Builder in the title today, and third topic today that has Doom Builder in its title but where the "problem" is not related to Doom Builder.

Old Post 06-27-04 19:22 #
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stoned
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Doom2.wad MAP30 is a good tutorial.

Old Post 06-27-04 19:40 #
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doomaddict
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yes, but how can I assign which target the spawn cube goes to first, or if there are multiple spawners, how can I program them to fire at a specific target?

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Old Post 06-27-04 20:02 #
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deathbringer
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uhhhhhhhhhh

Place the things which perform those actions, its not rocket science! (oh, and you cant specify which spawn point it shoots too first, well you probably can with scripting but does it matter?)

Of course if you where using Deepsea you could just press F7 and use the "Make my wad for me" dialog

Old Post 06-28-04 18:26 #
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doomaddict
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deathbringer said:
Place the things which perform those actions, its not rocket science! (oh, and you cant specify which spawn point it shoots too first, well you probably can with scripting but does it matter?)

Of course if you where using Deepsea you could just press F7 and use the "Make my wad for me" dialog



Oh, you can't? Well, then guess I gotta work on other parts of the map then. Thanks deathbringer. I really appreciate it.

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Old Post 06-28-04 18:28 #
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Andy Olivera
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The firing order is determined by the item numbers of the Spawn Spots(ascending), so just arrange them so the one you want to be hit first has the lowest item number. The Shooters operate in the same way(lowest number fires first).

Old Post 06-30-04 00:05 #
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