deep
as in Deepsea
Posts: 1066
Registered: 09-01 |
netnomad312 said:
I know what you're saying. What WA does not detect are self-refrencing lines... his bed lines were pointing to sector 1 on both front and back. This can be considered a problem, but it also saves me some grief when I want to make rising gates, laser bars and 3d bridges, so I'm not complaining about that.
I meant, once I fixed the problem of two-sided lines, changing them to one-sided, THEN it came up with that. And telling it to fix them set their backsides to -1 like they should be.
OK, but you doing the fixin and then running the check is quite a bit different from saying it fixes the original problem.
What's funny is that setting it to 1-sided should have deleted the sidedef (make it -1). IOW, that's a bug in WA :) [IOW, how can a line be 1-sided and have a "back sidedef"?]
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