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Bucket
ROCK & LOAD
COCK BEEN BLOWED
IN YOUR MOUTH,
MANJUICE EXPLOAD


Posts: 3786
Registered: 01-04


http://www.strangefate.com/textures/sf.html

In another forum I visit, some guy posted textures he'd done. His words:

Hey, i released some old textures a week back.
They were done back in 2000 (outdated) and they are free to use for non-commercial projects.

They're all in 256x256x24 format. If you feel like asking express permission, you can contact him here.

Old Post 07-04-04 03:55 #
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exl
Personal Test Dummy


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Numbermind said:
They're all in 256x256x24 format



Sweet, 3D textures. I assume this means that there's 24 of them.

Old Post 07-04-04 10:44 #
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Szymanski


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exl said:


Sweet, 3D textures. I assume this means that there's 24 of them.



24 bit colour. Those textures are great.

Old Post 07-04-04 11:01 #
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Shaviro
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They actually look pretty great in the Doom palette as well.

Old Post 07-04-04 11:10 #
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999cop
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It'd be great to see someone who can make a good level using mix of that texture set.

Old Post 07-14-04 20:55 #
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ReX
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Did anyone notice that it's a 49.3 MB download? Anyhoo, they're terrific space and military base themed textures, and they should definitely see the light of day in a wad. And seeing how ZDooM supports large textures, there's no reason to reduce the size (and resolution). However, I wonder how the textures will look when reduced from 24-bit color to the 256-color palette of DooM. I'll give it a shot when I have some time.

EDIT: Just noticed Shav's comment -- "They actually look pretty great in the Doom palette as well."

Also, I noticed that the zip file does not contain a text file. For reference, the person who did the textures is Mario Vasquez.

Last edited by ReX on 07-14-04 at 21:10

Old Post 07-14-04 21:03 #
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BlackFish
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Expect a WAD outta all of these soon.

edit: the resizing is done. Now to put these into wintex.

Last edited by BlackFish on 07-15-04 at 00:26

Old Post 07-14-04 21:56 #
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DaniJ
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VERY nice textures.

Would be even better to see a jDoom wad using these (full size, 32bit colour).

Old Post 07-15-04 04:28 #
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BlackFish
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heh a lowres version for most ports is going to be available soon. (friday I may release it).

Old Post 07-15-04 05:08 #
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Darkhaven
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...They're only 256x256. You don't need to do resizing (except maybe for Doom2.exe)

Old Post 07-15-04 05:48 #
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Lutrov71
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Those are pretty nice textures. Maybe a bit too realistic for me though...

Old Post 07-15-04 07:55 #
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Darkhaven
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You see, this is why I'm in love with ZDoom's new texture system.

Old Post 07-15-04 09:40 #
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ReX
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BlackFish said:heh a lowres version for most ports is going to be available soon. (friday I may release it).
When you say lowres do you mean 256-color in the DooM pallette, while retaining the original 256*256 size? If so, you'll save me a sh*tload of work to do it myself, and I'll give you credit if I use your version of the textures in any maps.

Old Post 07-15-04 21:14 #
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BlackFish
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okay I stuff them all into a nice little wad file. It only works for zdoom though. (I'm not about to put 361 patches into textures).

http://max2.tradingsystems.net/sftex.zip

the wad file is 6mb. the zip is 3mb.

Old Post 07-16-04 01:15 #
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ReX
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BlackFish said:
http://max2.tradingsystems.net/sftex.zip
Link gives error message, as follows:

"The requested item could not be loaded by the proxy.

Proxy server's network connection was refused by the server: 192.91.210.48:82. The server may not be accepting connections or may be busy. Try connecting again later."

I'll try again later.

Old Post 07-16-04 02:05 #
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BlackFish
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had to turn on the server again. sorry.

Old Post 07-16-04 02:45 #
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CodenniumRed
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Ithink those textures are really cool looking. They look like the came right out of Unreal Tournament 2004 (they ARE completely original though), and would fit right in with the other textures from that game.

Old Post 07-16-04 03:16 #
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ReX
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BlackFish said:
had to turn on the server again. sorry.
I have the file. Thanks.

Old Post 07-16-04 13:00 #
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