SirBardCat
Junior Member

Posts: 147
Registered: 06-04 |
Before I begin I'd like to make it very clear that I hate legacy with a passion, and if it were not a program, inatimate, I would rape it and then burn it down until nothing but ashes remained. Then I'd take a crap on whatever was left of it, and let my dog roll around in it.
I'm creating a rather large map containing sectors quite close together. It only gives me slimetrails in legacy, (it's a legacy specific map), and only on the sectors that are close together (2-3 units apart). I'm not sure what's causing this. In fact, I have no CLUE. I've run it through BSP32 and Zennode. Of course, this is only a cosmetic issue, but it's not just 1 or 2 slimetrails, it's ALOT of slimetrails, concetrated in a small area. And, well, that looks awful.
I doubt it can be fixed at this point, but theres also people that know alot more about how the engine works, as well as nodes and such. So bring on teh suggestions. Oh, and in case you missed it, this ONLY happens when I run it with Legacy.
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