Demon
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > what is your favorite wad editor of all time?
Pages (2): « 1 [2]  
Author
All times are GMT. The time now is 12:09. Post New Thread    Post A Reply
AlexMax
Forum Regular


Posts: 999
Registered: 01-03


I can't have two?

WADED and DoomBuidler, but if I had to pick one, DoomBuilder.

Old Post 07-18-04 06:14 #
AlexMax is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
duncan
Junior Member


Posts: 182
Registered: 02-04


wadauthor for basic construction and item placement (as well as tags for teleprts and doors and stuff)

Doombuilder to texture, align textures and fiddle with floor/ceiling heights (all using the great 3D mode!!)

XWE for adding new textures and music and other bits and bobs (i never do new sounds though!)

__________________
I like pie

Old Post 07-20-04 16:16 #
duncan is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
DooMer87
FULL OF SHIT


Posts: 484
Registered: 07-04


i cant work with deepsea, but Doom builder is best for me.

__________________
signature

Old Post 07-28-04 00:05 #
DooMer87 is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
leileilol
dork stalker


Posts: 2726
Registered: 06-04


Doom Builder. It's the Action Doom of map editors, minus the insane slowdown on MAP02.

Old Post 07-28-04 05:51 #
leileilol is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Dr. Zin
Senior Member


Posts: 1049
Registered: 01-04


Doombuilder + Wintex. Nuff said

Old Post 07-28-04 07:01 #
Dr. Zin is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Danarchy
YOU CAN'T CUT BACK ON FUNDING! YOU WILL REGRET THIS!


Posts: 15849
Registered: 01-01


I used to use Wad Author, but then Doom Builder came out which combined all the coolness of WA with those of my favorite game editor of all time, Build and it was leet.

So Doom Builder it is.

Old Post 07-28-04 07:13 #
Danarchy is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Xenaero
Not DD_133


Posts: 659
Registered: 02-04


Doom Builder and XWE make a powerful combo if you know how to use it!

Old Post 07-28-04 17:09 #
Xenaero is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Jayextee
Darth Jrrr


Posts: 321
Registered: 10-00


XWE owns. Period.

Old Post 07-29-04 14:44 #
Jayextee is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
(666) Cerberus (666)
Newbie


Posts: 2
Registered: 08-04


CodeImp. 'Nuff said! :-)

Old Post 08-02-04 10:42 #
(666) Cerberus (666) is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Darkman 4
Heh fanboy.


Posts: 789
Registered: 12-03


CodeImp is an editor?

Old Post 08-02-04 10:52 #
Darkman 4 is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
CodeImp
Moderator


Posts: 1461
Registered: 12-03


I edit your balls and feed them to your dog :P
 

Old Post 08-02-04 11:00 #
CodeImp is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Darkhaven
Banned


Posts: 1127
Registered: 07-04



CodeImp said:
I edit your balls and feed them to your dog :P



OMG YUO SAID BALLS

Last edited by Darkhaven on 08-03-04 at 09:32

Old Post 08-03-04 09:23 #
Darkhaven is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Tarkus
Mini-Member


Posts: 80
Registered: 06-02


Back when I last made doom levels, I used DEU3.2gcc, or is it 2.3gcc? whatever... Now that I've been tinkering again I tried the old WinDEU32 but found it buggy. I tried Doombuilder and now I'm in love :D

__________________
Check out my stupid site at http://smackaay.com

Old Post 08-04-04 01:52 #
Tarkus is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Erik
Forum Staple


Posts: 2088
Registered: 10-01


I'd have to say DoomBuilder, although deth served me well for a long time (I made over 50 released maps in it).

Old Post 08-06-04 11:35 #
Erik is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Shaviro
Team Future Chief


Posts: 10618
Registered: 06-00


DoomBuilder, even though I haven't used it THAT long. 98% of 3057hub1 was made with Wadauthor. So far DB helps me create better stuff on hub2. It's much quicker and easier.

Old Post 08-06-04 12:11 #
Shaviro is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Liberation
Member


Posts: 374
Registered: 09-00


Erm wadauther, which i will regester when he's released a newer version

Old Post 08-06-04 18:25 #
Liberation is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
psyren
Junior Member


Posts: 141
Registered: 01-04


I think it will be a long time before Dr. John Williston updates WA. If it ain't broke - don't fix it! and it worx just fine despite it's little ideosycrasies.

I would love to use DoomBuilder and give it more credit. Currently, I only use it to change mutliple textures. I didn't use it at all on my latest map because it has a nasty tendency also to alter everything for some reason, changing (exchanging really,) all my floor and ceiling heights so I spend hours unfucking what it has done to my map.

Old Post 08-06-04 19:39 #
psyren is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
VinceDSS
Senior Member


Posts: 1294
Registered: 11-02


I used DETH mainly, I find pretty cool and fast, I know all shortcuts by heart.

Also wadauthor to copy paste from map to map.

Old Post 08-06-04 19:41 #
VinceDSS is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Tolwyn
Mighty Music Man


Posts: 239
Registered: 06-03


Doom Builder since it's solidly compiled, I've never experienced a bug (with 1.63, Build 310), and it allows me to create what my mind's eye sees extremely fast.

The 3D mode is a literal necessity.


I used to love DETH.

I'm glad you said favorite over "best."
All editors are good if you find value in using them. What makes them best is if they fit to your style of map making.

Old Post 08-16-04 21:13 #
Tolwyn is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Lobo
Forum Regular


Posts: 971
Registered: 12-01


Generally speaking I use Wadauthor, but just recently I've been messing around with DoomBuilders 3d texturing and it blew me away!
Also Doombuilders "Find And Replace" command is the best thing since sliced bread! It's just saved me about 2 hours work when I decided to renumber all my custom thing types.

For other stuff I use both Xwe and Wintex.

__________________
Official EDGE Forum.

Robotech: FirstGen TC / Edge Shell Launcher(ESL) Home page.

Old Post 08-16-04 23:30 #
Lobo is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Tolwyn
Mighty Music Man


Posts: 239
Registered: 06-03



psyren said:
I would love to use DoomBuilder and give it more credit. Currently, I only use it to change mutliple textures. I didn't use it at all on my latest map because it has a nasty tendency also to alter everything for some reason, changing (exchanging really,) all my floor and ceiling heights so I spend hours unfucking what it has done to my map. [/B]


Bullshit (sorry).

I've used DB on 2 different maps with over 500 sectors each. It has NEVER messed with anything I didn't explicitly authorize.

What are you doing or were you doing that (you think) it screwed up?

I'm not here jerking CodeImp off. I'm here trying to help you with DB. I know that I have to turn "alter move sector ceiling height while aiming at a sidedef" off... wonder if you're accidentally having the same issue?

Old Post 08-16-04 23:43 #
Tolwyn is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
doomitz
Banned


Posts: 2
Registered: 08-04


Wadauthor and Doomed

I got that weird problem one time too, when I made a simple map and built GL nodes for Jdoom and all the sector heights were messed up.

Old Post 08-17-04 05:00 #
doomitz is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Quast
insert title here


Posts: 2201
Registered: 09-02


deepsea...is there anything it can't do?
Moving on to DB now though. Trying to figure out all the kinks and get used to it. I'm not quite willing to buy deepsea (and pay again for upgrades? buh?)
I'll still use it for any wad manipulation I can't do (well) in xwe though

Old Post 08-17-04 10:49 #
Quast is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Grazza
Super Moderator


Posts: 11450
Registered: 07-02


WadAuthor

Old Post 08-17-04 10:51 #
Grazza is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Ichor
The Mysterious Red Square


Posts: 6722
Registered: 07-02


DCK 3.62

Old Post 08-17-04 12:17 #
Ichor is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Deathmatcher
Member


Posts: 661
Registered: 06-03


WADED. Cool to read that I´m not the only one using it.
It´s actually not that good in terms of features. I´m using an old version that doesn´t even have auto-aligning but the reason I´m using it is that I´ve been using it ever since. Whenever I fire up another editor, I don´t know how to use it because the menus are so different. Also, most editors (like newer versions of WADED) are sector based and I ABSOLUTELY DON`T CHECK IT OUT HOW TO USE THIS! I need control over every single line when defining a new sector!!!

Old Post 08-17-04 19:54 #
Deathmatcher is offline Profile || Blog || PM || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
esselfortium
Cumulonimbus Antagonistic Posting


Posts: 5268
Registered: 01-02


Hellmaker 1.2b2 has served me well over the years, although it definitely shows its age. I'm eager for the Darwine project to get further along the development process so I'll be able to have fun with Doom Builder and other nice things. :D

Old Post 08-19-04 00:21 #
esselfortium is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
psyren
Junior Member


Posts: 141
Registered: 01-04


Thanks Tolwyn. I think CodeImp was the one who helped me with this when I was complaining in another thread somewhere. I was using Legacy to run maps after making changes, and it seems that program stays open and keeps running for some time after the launcher is closed. (sometimes I didn't even close the launcher.)

Now that I do the CTRL-ALT-DEL thing to make sure it has stopped running first before opening DoomBuilder, I haven't had that problem once.

Still, what you said seemed exactly what was happening. It was just exchanging floor and ceiling heights all over the area I was working in. Not arbitrary heights. Ones I had made, but for an entirely distant sector, so I will need to look into that more.

Old Post 08-19-04 01:34 #
psyren is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
molehill
Warming Up


Posts: 17
Registered: 06-04


this thread should have a poll...

I use doombuilder but am considering getting registersd deepsea o_o

Old Post 08-19-04 06:48 #
molehill is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
DEMOn
Forum Regular


Posts: 562
Registered: 09-02


DCK 2.2 and 3.62.

Old Post 08-19-04 07:32 #
DEMOn is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 12:09. Post New Thread    Post A Reply
Pages (2): « 1 [2]  
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > what is your favorite wad editor of all time?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory