psyren
Junior Member
Posts: 141
Registered: 01-04 |
This is the link to Image Analyzer. http://meesoft.logicnet.dk/ The site is bloody slow to load, but the program is solid.
With XWE, you can copy the Doom palette out of the IWAD, and save it in Image Analyzer.
With Image Analyser you can open any image, resize it, modify it with all sorts of special effects, convert to 256 colors, then import the Doom palette and you have a texture!
Sometimes applying the Doom palette makes it look real strange compared to what you wanted, but opening it with a simple paint program will allow you to recolor the pixels, since now, your 256 color bitmap will be made with the Doom palette.
I do have another question though: This worked great creating wall textures, but when I try flats they are all messed up. Some sort of diagonal resizing is happening when I add them to a wad. Anyone know what causes this, or what I am doing wrong?
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