WildWeasel
Resident Castlevania Super-Fanboy

Posts: 2587
Registered: 07-03 |
Change their firing codepointer so that it fires out a different monster's projectile, using BEX code pointers. For example (taken from doomos.wad):
[CODEPTR]
FRAME 454 = BspiAttack
This would make the Imp fire Arachnotron fireballs. This can still be used on hitscan enemies (chaingunners, etc).
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