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Kenny McCormick
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Posts: 57
Registered: 07-04


Can someone tell me what's happened in this picture? All I did was raise the celing height above the standard 128 so that the door does not slide up into the sky. Then, that happened. I've set the lower and upper, but it still does that.

P.S. I've done a start over, so that's why the door isn't there.

http://img.photobucket.com/albums/v145/Arrakis/doomsc.gif

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Old Post 08-01-04 02:23 #
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Use3D
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Hmm, if that's a 2 sided linedef it will be pegged to the ceiling, and look icky.

Old Post 08-01-04 02:37 #
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Darkhaven
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If you're using an OpenGL port, you might want to rebuild the GL-nodes. That looks an awful lot like a GL port using non-GL-nodes.

Old Post 08-02-04 01:23 #
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Epyo
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I don't understand, could you explain this a bit more Kenny?

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Old Post 08-02-04 02:21 #
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