Spike
Team Future has a new Giger-esque in the works

Posts: 2565
Registered: 04-02 |
Yeah so i'm poring over some old maps and guess what? You were all right :) The light levels on some of the maps borders on zero visibility in places. So here's the question:
Can you up the lightlevel by, say, 30 on group selected sectors - even though their original lightlevels differ?
For example, i select 4 sectors with lightlevels of 60, 80, 100 and 50 respectively. Is it possible - with any editor - to up each of these by 30 with one command and therefore adjust the aforementioned lightlevels to 90, 110, 130 and 80?
There's that many sectors that need fixing that it'd take an age to do it one at a time - on 13 maps so far. As the maps use Jdoom, the other option would be to throw in some more lamps, torches, etc and increase the illumination radius, but i'd rather not clutter the areas up too much.
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