psyren
Junior Member
Posts: 141
Registered: 01-04 |
Hey, Thanx Ultimate Doomer. I have never heard about those before, and just what I am looking for.
For graphics, I am just using basic MSPaint. But I have a free program I found called Image Analyzer. http://meesoft.logicnet.dk/Analyzer/ This can tweak any image and convert to 256k bmp, and also import the Doom palette. The combination works well for making textures, though I know it is not very sophisticated and takes more work this way.
So far, I have just been experimenting with others I have found, (Mordeth, Ruinbros, DeusVult,) but I do plan to make my own before I release anything. Just trying to understand how it works.
You say I can't rename? Does this mean I can't rename new bmp's to the unused names you mentioned, or not replace BFALL1 with my own? (That didn't work anyway, so I guess I answered my own question, but trying to clarify.) Sorry, you said replace not rename, but still a question.
Also, are these unused ones 64x128 or could I use a transparent Firewall I made that is 128x128?
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