AlexMax
Forum Regular

Posts: 999
Registered: 01-03 |
So yeah, I'm trying to make a map with scrolling floors in ZDoom 1.23 (I also tried this in later versions of ZDoom, and it still acted in the way I am about to describe). I want a floor that carries the player east in certain parts of my map, to simulate a slippery slope. I already have a sector on the other side of the map that carries west, north and south, so this should be a no brainer...right?
Wrong. When I select for the sectors to carry east, in game they intead SCROLL east...not at all what I intended. Again, I have tried to use ZDoom 2.63a to see if that fixed the problem, and all versions of "CARRY EAST" no matter how fast or slow they are, instead scroll east like a conveyer belt. This ONLY happens with east, I have had zero problems with any other direction, and judging from the sector numbers, they don't seem like they are out of order or anything, so I think that the config isn't the problem. I also tried using scroll east to see if that had the opposite effect on it, but no such luck, it did what it was supposed to. Also, trying to carry in other directions on the exact same sector work like they are supposed to.
This has left me with a major ???. What the hell is going on, and how do I fix it?
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