Jayextee
Darth Jrrr

Posts: 321
Registered: 10-00 |
The problem with trying to do what you achieve in doom(2).exe only is that there isn't much in the way of gunfire-activated switches. I've tried a similar thing myself, and the only linetype that would do this is a "G1: Raise to next higher floor" type. Cool, were it to work like other raise-to-next lines and immediately lower if there were no higher sectors, but it stays put. So, unfortunately, the best you'll have to do is to fake it with a switch texture, and use the same linetype.
Or step up your requirements, and use a BOOM generalised linetype. If they work, I'll check tonight.
|