marky
Mini-Member
Posts: 61
Registered: 09-03 |
Hello!
Is it possible to make the surface of deep water semi-transparent without scripting? The map is Doom in Doom-Format (not Hexen), and i use the linedef type 242 (Fake ceiling and floor) together with the deep water thing.
It would be cool, if you could see through the watersurface (transparent fake floor).
Is this possible?
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