marky
Mini-Member
Posts: 61
Registered: 09-03 |
Hi all!
In the mancubus.wad (map 04), there are some switches, that give you pickups when switching. I want to do this in my map, too.
I tried it exactly the way it's done in the mancubus.wad:
You build a hidden sector, put a second player1 start in it and a lower sector, which rises by using the switch. The lower sector carries the pick up.
I tried it like this, but nothing happened when I pulled the switch. So I used the IDCLIP to go into that hidden room. And to my surprise, there was no player1 phantom.
Isn't it possible to put two player1 starting points into one ZDoom map (Doom in Doom format)? If so, how can I do this pickup-on-switch-trick in this format?
Thanks for help,
marky.
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