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azurestone
Registered just to make one post


Posts: 1
Registered: 09-01


I remember back in the good ol' days before Internet I was busy busy busy making wad's for Doom 2. I was like ten...

Now I wanted to get back into the picture (never did get the hang of Quake editing) so I downloaded Wad Author, and made a very very quick test map. I wanted to run it, but I get the error "error: could not change directory"

I have no flippin flappin' clue what the hell that means. I've read through the tutorials, help sections, and everything...I tried moving all the files from Wad Author into the Doom 2 directory, I've tried all kinds of junk...but I get this strange error.

*cries*

Someone help me pleeaaase!

Old Post 09-21-01 04:15 #
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999cop
Constrained Owing to Lot


Posts: 3180
Registered: 12-00


play the wad with wad author? must to have the doom2.exe and wads and all kinda files in the same folder with wad author

OR you can run your wad with zdoom, much easier wayhttp://zdoom.notgod.com

Old Post 09-21-01 04:49 #
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kane
Warming Up


Posts: 10
Registered: 06-01


azure....
I believe you must first make sure you have Doom2 v1.9
Otherwise you won't get anywhere, period. You can download it.
Someone correct me if I'm wrong.

Old Post 09-21-01 19:47 #
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ReX
Senior Member


Posts: 1743
Registered: 05-00


Surely you must be joking about downloading DooM2. Yes, the patch to upgrade it from v1.666 to v1.9 is free and downloadable, but otherwise the game is not legally downloadable for free.

Old Post 09-21-01 20:59 #
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pming
Junior Member


Posts: 112
Registered: 06-00


Hiya.

Getting the 1.9 patch is always a good thing. :)

You *do not* have to have WA in the same dir as DOOM2. When you run WA for the first time it should have asked for you to pick a wcf ("wadauthor configuration file")...and I assume you choose DOOM2. Then it should have popped up something asking for the location of the DOOM2 iwad file. Clicking on the "Browse" you should have found your DOOM2 dir and then clicked on the DOOM2.wad (ex: "C:\Games\DOOM2"). Then, and only then, will WA allow you to create a map; you can't create a map if it doesn't know where to look for the things/flats/textures/etc. (re: the doom2.wad file), so I'm pretty damn sure you've gotten this far. ;)

Now, you've created a map. Preferably with 2 or more sectors (the BSP program in WA, and maybe others, doesn't really handle single-sector wads well). Now your problem. You are getting an error of it not being able to run, right? What you probably have to do is put the following lines into your wadauthor.ini file (find it in whatever dir you put wadauthor into; ex: "C:\WadAuthor"):

[DEBUG]
NoWARun=1

Save the changes. Now you should be able to run your map from whithin WA with no problems.

^_^

Paul L. Ming


Old Post 09-23-01 00:04 #
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