Nancy_13
Warming Up
Posts: 20
Registered: 09-01 |
That's a cool idea (We are doing raining blood for a gig, the band that I'm in). I think it would be cool to call a level Killing fields, that track rocks and it's such a suitable name for a doom level :-D, you could use the music for Map23, as it's similar in a way, or use a midi version of the track, or even a mod >:-D.
As for rain, it's a very cool idea, but wouldn't the spawn thing cause way too many sprites and slow the game right down, maybe not, d it would look cool if you drew a chunky white snow drop thing had had them raining from the skies, or a rain of dead bodies, maybe that's a bit too over the top :-D.
Alternatively, you could do what was done in xmas Doom (that was cool, level 3 has snow) basicalyy, what they did was got the bfall textyure (although with zdoom you don't have to replce any animated textures for new animated stuff, so, yeah) but the changed it so it was totally transparent, then had white snow drops dotted here and there, then the built a cobweb type room (it was square then had lot's of tiny triangles made of Linedefs) and added this texture to the tiny lindefs which gave the illusion of snow, you could do the same with rain, but add sounds too, and use the random light effect with a sound effect for thunder, or, you could have a sky box, make just that have random lighting, and have thunder paying at a random intervall, so it would give the impression the it's thundering, tha would look cool, hey, that's not half a bad idea :-D, although the texture thing could be very tedeus, so, yeah, sprite being spawned could be cool, not a bad idea :-D.
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