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DooMBoy
Heh
(but Stupidity still cannot be concealed)


Posts: 8118
Registered: 12-00


Lately, I've been using DeePSea to hax0r into the original Doom levels and some of the smaller PWADs I have. Let me tell ya, it's fun!
I managed to turn E1M1 into a Hell-themed level. Well, almost.
Anyway, I was wondering-how do you change the sky?
If I could do that, that would be awesome!

Old Post 11-12-01 16:36 #
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Espi
Möh.


Posts: 630
Registered: 06-00


You load in a patch named SKY1 that is 256x128 in size. You can also load a tall sky for use with ports, which is 256x240, but you have to edit the texture to be that size too.

If you don't know this already, the image needs to have the Doom palette, you can get it by exporting an image from the IWAD, save the palette and load it for the new sky.

Old Post 11-12-01 16:51 #
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Lüt
YA-HA


Posts: 11980
Registered: 05-00


You can either change the sky by saving the level as a different episode number (i.e. E2M1, E3M1, E4M1), OR you can replace the Sky1 patch with a sky of your choosing.

Old Post 11-12-01 16:52 #
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