Lüt
YA-HA

Posts: 11980
Registered: 05-00 |
In a lot of the Millennium levels I'm finishing up, their previous authors used light levels like 120, 140, 160, 180, and so on. Since the light levels increment by 16 and not 20, I'm wondering how Doom manages these types of light levels. Does it drop the light level to the lowest legitimate light level, does it boost it to the highest legitimate light level, or does it round up/down according to which legitimate level the set level is closest to?
I've been correcting the lighting problems, but some scenes look a little brighter, some darker and some the same, and I haven't been able to figure out what exactly is going on.
|