Zonra Posted May 1, 2007 I curently trying to make a moonster in xwe using the decorate funktion but im having a bit of a problem... I have som costom images i made my self, i named them as instructed ZDoom wiki, and imported into the wad file whith xwe... the images are x2 higth and with from the normal doom sprites and i was told you could easaly use them in DECORATE... but after i import the images i cant use em in the DECORATE functions... what do i need to do to make it work? In the code im curently using the VILE sprites as placeholders... DECORATE CODE: actor ZombieLord 3007 { spawnid 111 obituary "%o was killed by an ZombieLord." health 100 radius 20 height 56 mass 500 speed 8 painchance 20 seesound "C_Z_SEE" painsound "C_Z_HIT" deathsound "C_Z_DIE" activesound "C_Z_ACTIVE" attacksound "C_Z_ATTACK" dropitem "SmallBloodPool" MONSTER +FLOORCLIP states { Spawn: VILE AB 10 A_Look loop See: VILE AABBCCDDEEFF 2 A_Chase loop Melee: VILE G 0 A_FaceTarget VILE G 10 A_SargAttack VILE G 10 A_Scream goto See Pain: VILE Q 5 VILE Q 5 A_Pain goto See Death: VILE Q 7 VILE R 7 A_Scream VILE S 7 A_NoBlocking VILE TUVW 7 VILE XY 5 VILE Z -1 stop } } 0 Share this post Link to post
Zonra Posted May 1, 2007 Ok i got the images working but how do i make them smaler so tey have the right size but are more detaled upp close??? 0 Share this post Link to post
farhaven Posted May 1, 2007 place a scale x.x above the states,where you replace the xes by numbers,for examplescale 0.5to scale it down to half it's size 0 Share this post Link to post
Kirby Posted May 4, 2007 Zonra said:Ok i got the images working but how do i make them smaler so tey have the right size but are more detaled upp close??? did you detail these yourself or did they come from somewhere? 0 Share this post Link to post