Death-Destiny Posted May 25, 2008 They do? Since when? I think you need to be more specific as to what problem you're having... =/ 0 Share this post Link to post
Creaphis Posted May 25, 2008 Yeah, you need to upload the wad for us to see what's wrong with it. http://zshare.net/ is one place where you could do that. 0 Share this post Link to post
Steeveeo Posted May 25, 2008 Is the Block Monster flag set on your wall lines? I've found that forgetting this setting causes shots to also pass through the wall. 0 Share this post Link to post
Vegeta Posted May 25, 2008 What editor are you using? I remember DEU required some extra moves in order to avoid this. 0 Share this post Link to post
xgmx Posted May 26, 2008 You can download it and see what I mean (it's not done though). I am using Doom Builder and DeepSea. CLICK HERE TO DOWNLOAD THE WAD 0 Share this post Link to post
esselfortium Posted May 26, 2008 Steeveeo said:Is the Block Monster flag set on your wall lines? I've found that forgetting this setting causes shots to also pass through the wall. This is pretty not true at all. 1 Share this post Link to post
GreyGhost Posted May 26, 2008 xgmx said:You can download it and see what I mean (it's not done though). I am using Doom Builder and DeepSea. CLICK HERE TO DOWNLOAD THE WAD Ran into two problems while trying to download the wad. 1- It's not in a public part of the board. "You do not have permission to view this topic" 2- The board only displays properly in Internet Exploiter. EDIT - Problem 2 solved. My ad-blocker was the culprit - I don't use it with IE. 0 Share this post Link to post
xgmx Posted May 26, 2008 really? me and L. Lawliet and xinx, three of the members on right now are using Firefox. 0 Share this post Link to post
Steeveeo Posted May 26, 2008 esselfortium said:This is pretty not true at all. Was true in my maps, using Doom Builder and standard nodebuilder (Zennode?), I could shoot through single line (double sided) walls if the "Block Monster" flag was not set, but the "Impassible" flag was set, I've always had to set both on my double sided single line walls in order to get it to work. 0 Share this post Link to post
xgmx Posted May 26, 2008 there both set, and they still shoot throught he walls. They even shoot across the whole map to player 2's spawn location, and p1s spawn location is like 1000 squares away. 0 Share this post Link to post
Creaphis Posted May 26, 2008 I would recommend that you use double-sided single-line walls as little as possible. Try opening up other wads to see how walls are typically constructed. 0 Share this post Link to post
blarg Posted July 2, 2008 Creaphis said:I would recommend that you use double-sided single-line walls as little as possible. Try opening up other wads to see how walls are typically constructed. Yes, the easiest way to fix this problem would probably be to create a thin section of void space, then have 2 one-sided linedefs. Then it will be impossible for anything to shoot through your walls no matter what flags are set, and your walls will have a third dimension. Of course, if you insist on two-sided blocking walls, then I don't know what to tell you. 0 Share this post Link to post
Creaphis Posted July 3, 2008 This crazy dude is already banned, for this and other hilarious threads, but I'm sure he appreciates the help. 0 Share this post Link to post