JohnnyRancid
Member

Posts: 594
Registered: 08-07 |
I did.
Fatal said:
Rules:
- A boom compatible map for doom2.wad, occupying the map slot MAP01
- A few custom textures or flats are allowed, but try to stick to the stock Doom textures.
- A sector limit of 400. This is merely to have a good room for gameplay features, while limiting detailing and such. We are not expecting masterpieces here, just some goofy Doom maps.
- Maximum of 3 maps per author. Again, don’t stress it, just one map is more than enough, but if you feel like making one or two more, that’s fine. All maps will be judged separately, but a mapper can not get the first, second and third position.
- Due to the nature of the contest, the map is strictly single player. If you figure out a creative way to put in coop or deathmatch, that’ll be cool, but it won’t be taken into account in judging.
-Difficulty levels are optional. Judging will take place on Hurt Me Plenty (difficulty level 2 in Doombuilder).
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