Dreadopp
Junior Member

Posts: 218
Registered: 03-08 |
2) The ZDoom wiki has most, if not all, the original Doom monster DECORATEs: http://zdoom.org/wiki/Main_Page Just type the original names for the monsters: Demon, Baron, Zombieman, etc...
4) In the DECORATE lump, you could make an actor: actor Deadmarine. When you place him on the map, you could make him dormant and when you need him, use Thing_Activate via ACS scripting. This will make the dead marine go to the See State. For the States, you could do something like this:
ACTOR Deadmarine 8790
{
states
{
Spawn:
PLAY N -1
Loop
See:
PLAY MLKJIH 6
PLAY H 0 A_Spawnitem("yourmarine")
Stop
}
}
Hope this helps out a bit. :)
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