Death-Destiny
Forum Regular

Posts: 932
Registered: 12-07 |
Myk is correct: we're not answering the stated question. Apologies.
Instead of using MAPINFO, for which there is no clean way to remove weapons that I'm currently aware of, why not use an ACS srcript. Here's an example similar to the one in the Wiki. When called, the "ClearInventory()" function will take away all the player's weapons, ammo, armor, and any inventory items that have been defined that aren't undroppable. This should take away their fist and pistol as well, so you will also have to call the "GiveInventory(arg1,arg2)" function 3 times to give them their fist, the pistol, and 30 bullets (the pistol apparantly starts with 20 =/).
Try this:
script 1 ENTER
{
Print(s:"OMG! All your weapons have disintigrated. :(\n");
ClearInventory();
GiveInventory("Fist", 1);
GiveInventory("Pistol", 1);
GiveInventory("Clip", 30);
}
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