EarthQuake
9.5 on the Richter!

Posts: 2745
Registered: 05-03 |
Glad you decided to bring this back from the dead.
First off, I believe I encountered a bug. The max health value in the miscellaneous section should default to 100. This is the value that medikits, stimpacks, and berserks will give up to. This existed in WhackEd2 and it's not really that major, but you can't specify a value of 200 unless you manually edit the patch file.
The unused states filter... brilliant. I didn't know there were that many unused frames in Doom II. Although, could you factor in whether the states are referenced in the thing properties or not? For example, the Pain Elemental resurrection frames are not included under this filter.
A past suggestion was to implement a similar function to DeHackEd's "thing copy". It was pretty useful to be able to copy a thing's states/sounds/flags from one thing number to another. You could also expand on this idea by having a function that swaps two things' properties.
Another minor bug: when saving a file, if you don't specify a file extension, it doesn't add one, despite what type of file you are saving it as (e.g. "dehacked files" or "all files").
I'm sorry to say this, but I was a bit disappointed in this version. The only real thing that seems to have changed is the UI, and it's a bit more difficult to manipulate (the window sizes are larger, and windows sizing, selection, minimizing, etc are bit buggy).
I was really hoping that you would allow a bit more customization, especially towards creating new configurations (adding codepointers and thing flags) and tables for source ports. That way, you wouldn't have any obligation to maintaining current configurations because someone else could create them.
Hope you'll consider some of this stuff Exl. :(
Last edited by EarthQuake on 12-22-08 at 09:18
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