40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.

Posts: 4850
Registered: 08-07 |
Are all the weapons going to fire the same speed and rate as before? I dont know if it's just the soundfx but the chaingun looks and/or sounds like it fires faster than before, which is a downer. I'd rather the animations be smooth but essentially the weapons are exactly the same as before.
Also. I'm really looking forward to seeing the punch in action. It always looked like a mediocre love tap to me, especially with berserk. You should make the punch look like it was thrown faster. Instead of the lazy but smooth motion that doomguy typically does, the fist should be cocked back for the first couple of tics, then lunge forward at the time of contact, then pull his fist back at it's normal motion. I hope that made sense, I can't find any video depicting what I mean, but if you've ever seen the melee attack in halo, they look like they dish some damage.
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