NightFright
Warming Up

Posts: 25
Registered: 08-10 |
I have noticed a conflict with the animations mod (which is awesome, btw) and various model packs, in my case for GZDoom:
If you use model packs with the mod, all pickup weapons except for the chainsaw and the BFG9000 (which haven't been modified, I guess) will always be shown as sprites, even if you have working model definitions in place. For some reason, also the berserk pack seems to be affected by this. I have tried with the mod, models gone, without mod, models worked.
I thought this only modifies the HUD weapons, not pickup sprites as well... Is there a way to fix this maybe?
Last edited by NightFright on 08-29-10 at 23:34
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