printz Posted June 6, 2009 Randoom should work under Windows, or at least under DOSBox, but it's only for Doom 1, non-Ultimate (though you may be able to extract episode 4 and then scramble it at will). Dm2conv is normally meant to convert missions from game to game, but it also has the ability to change things at random. However, Randoom is safe concerning monster spacing, in that no stuck ones will result. 0 Share this post Link to post
Ariander Posted June 6, 2009 I don't know how to use DOSBox. It's a very complicated program. Any others? 0 Share this post Link to post
Reisal Posted June 6, 2009 What about random level generators, does that fit in the topic? 0 Share this post Link to post
Gez Posted June 6, 2009 If you use a ZDoom-compatible port, you can randomize at run time using RandomSpawners and the editor number method (rather than the "replaces" keyword method). 0 Share this post Link to post
Ariander Posted June 7, 2009 Nevermind. I just wanted to mix things up in Doom a little bit and see what happens :P 0 Share this post Link to post
printz Posted June 7, 2009 Chrome Bolt said:I don't know how to use DOSBox. It's a very complicated program. Any others? Really? Maybe you're out of luck and your machine can't run it (it does eat memory to be able to emulate protected-mode games), but it comes with reasonable settings. Just fiddle a bit with the configuration file. Oh, and make sure you have the latest version! 0 Share this post Link to post
Xeriphas1994 Posted June 10, 2009 There's also D!, although it's probably very difficult to find a copy nowadays. (At least, I *think* I've used that since I got Windows XP.) 0 Share this post Link to post