Aaron_Black
Warming Up

Posts: 18
Registered: 06-09 |
Hey all,
I am quite new to this DooM editing stuff. I have scanned the forum for a similiar thread but could not find anything. So....
I am currently making my first .wad on DooMBuilder 2 and am using two prefabs from another .wad (PA High to be exact. I used the WHITE wall texture and the orange and white tile-like wall texture). When I test the game (from DooMBuilder 2) using GZDoom it all looks ok. But if I load my .wad externally then the prefab textures are not visible and shows the generic blue and white checked "no prefab available" texture. What am I doing wrong????
Also, how do I create an opening "Menu" picture like so many other .wad's have? I persume DooMBuilder 2 does not have this capability so am wondering if anyone has any suggestions??
Oh, one more thing, my level is nearly finished so is there a place to share .wads made by others. I have played nearly ALL .wads off doomwadstation.com but do not think it is updated anymore. I know thats a lot of questions, please someone share the knowledge!
Aaron
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