Hellbent
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Posts: 3646
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CodeImp said:
Heh i've got to try that some day. Sounds like even I could cook up a map with this method!
This also gives me an idea... Random Shapes Generator plugin anyone? :P
I emailed Jack Vermeulen of Sbsoftware (DeepSea) the following:
A good 'mapper's block' feature might be a random sector generator that would either generate a random shaped sector by itself or several connected sectors (say 3 sectors or sectors connected by stairs) with the option of inputting number of vertices or lines, heights or texture themes. The plugin could have various number of texture templates to fit various themes such as hell, gothic, e1 tech base, doom episode 2, doom 2 city, realistic city, slime area, etc. etc. Or when choosing the type of sector randomization, you could maybe have a more advanced (and more useful) option of specifying type of area to be created such as a cavern, hellscape, small room, large room, hallway, maze, temple, slime pit, donut, etc. Anyway, something to consider!
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