Nixot
Nowits

Posts: 272
Registered: 06-09 |
In lots of source ports, if you're making non-power-of-two textures, there will always be some bloody annoyance of it repeating prematurely. It drives me NUTS!
http://img43.imageshack.us/img43/683/fix0.png
Here is a work around to fix that:
1) Make the texture 128 by 128 (or whatever power of 2 it is closest to).
http://img18.imageshack.us/img18/1736/fix1z.png
2) For doors, realign the patches so they are at the bottom.
http://img33.imageshack.us/img33/7735/fix2g.png
3) Add a dummy texture (I used 128x128 of red for this sample) in the background to avoid tutti-frutti.
http://img18.imageshack.us/img18/6796/fix3.png
4) Play the level with your supreme texture fix!
http://img268.imageshack.us/img268/8254/fix4.png
Note: You may want to use a different texture because I found that the red can cause red outlines around your textures. I recommend something that compliments the actual textures, like SHAWN2 or something GRAY for the above texture.
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