Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
johnfulgor

Problem adding sprite (XWE+GZDOOM+DOOM BUILDER)

Recommended Posts

XWE + GZDOOM + DOOM BUILDER 2
Hello,
I'd like to add a new sprite to my doom II map. It's a single frame, single point of view object.
I've imported the image, I can see it in the wad sprites.
I've named it:

MEDFA0


Secondly I've created a LUMP in this way:

actor BigFlame 10242
{
Height 40
Radius 20
+SOLID
States
{
Spawn:
MEDF A 10
Loop
}
}


But when I add the thing 10242 in Doom Builder 2, and test the game, I see a square with an exclamation mark. I really don't know if the problem is in the wad editor or in the LUMP format, or in the way I add the thing in Doom Builder II.
Any help will be appreciated.
Thanks!

Share this post


Link to post

Is that lump named DECORATE?
Is it in the same file as your level, or another file that's loaded together?
Is the sprite lump likewise available? Is it in the Sprite namespace (between S_START and S_END markers in a wad, in a Sprites subdirectory in a pk3)?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×