RjY
anARCHy
Posts: 754
Registered: 05-02 |
I think you only have to rebuild nodes if you move a vertex, change a linedef's vertex or sidedef (edit: not always, see below. thanks to GZ for clarification) references, or change a sidedef's sector reference. Doing anything with things is fine, as is changing linedef flags, specials or tags, sidedef textures or offsets, or any sector property you like. Try to find one of the modified IWAD maps made before there were nodebuilders, they're quite inventive :)
myk: you can get a zero-length NODES lump, but the map has to be completely convex so there is only one subsector. (but it will crash Boom because they took out the test for no nodes from R_PointInSubsector... (bug))
Last edited by RjY on 02-09-10 at 10:51
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