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DuCT
Newbie


Posts: 5
Registered: 01-10


Note to everyone, this is my first time mapping, and I use Doombuilder 2, so go easy.

So here's my problem, I have a sector that I want to turn into a door. The sector is 96 units wide, and door textures don't stretch right. Is there a way to auto-align the texture and make it fit? Or would I have to rebuild the sector so the size would be a factor of 2?

Old Post 02-10-10 23:19 #
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Gez
Why don't I have a custom title by now?!


Posts: 6458
Registered: 07-07


You can't stretch textures. (Well, you can, but not directly in the editor. Or maybe with UDMF, I'm not sure. Still.)

Here's a helpful guide with tips on how to align textures.
http://www.doomworld.com/vb/showthr...p?postid=740338

This part, in particular, can help you.

Old Post 02-10-10 23:23 #
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DuCT
Newbie


Posts: 5
Registered: 01-10


Thanks Gez, it did help. I've looked over that before, but not in much detail.

Old Post 02-11-10 01:59 #
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