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Karnizero
Junior Member


Posts: 180
Registered: 07-08


In Boom, how do I use pushers and pullers?

I need to do a sector/effect to push (or pull) the player back when reaching certain point of the sector. I NO need a very thick strong ice, wind, current, etc sector.

Isn't supposed that placing a pusher, and when player "touching" it will push or pull him?

Thanks in advance.

Old Post 02-21-10 17:11 #
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Gez
Why don't I have a custom title by now?!


Posts: 6458
Registered: 07-07


The sector must enable them, or they'll have no effect.

Old Post 02-21-10 19:07 #
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printz
CRAZY DUMB ZEALOT


Posts: 6129
Registered: 06-06


The bummer is that MBF, Eternity and PrBoom with MBF settings make the point pusher & puller affect monsters without user's consent. A potentially challenging gameplay element is transformed into something that immobilizes all resistance.

Old Post 02-21-10 19:59 #
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Gez
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In ZDoom it's subject to a compat flag. ;)

Old Post 02-21-10 20:05 #
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Graf Zahl
Why don't I have a custom title by now?!


Posts: 6962
Registered: 01-03



Gez said:
In ZDoom it's subject to a compat flag. ;)



... and without that it's controllable per actor...

I never understood why Lee Killough implemented all these features in MBF but then completely forgot to expose them in a usable fashion.

Old Post 02-21-10 20:16 #
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