Kappes Buur
Member

Posts: 482
Registered: 11-02 |
DoomHero85 said:
Why does doom builder 2 scramble textures after you load them sometimes and can this be avoided?
Since you are mapping for ZDoom, make your textures in the PNG format. Then start up XWE, make two new lumps, TX_START and TX_END, and load them in between by using Load(raw data).
ie:
http://i45.tinypic.com/jtxyd1.png
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