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NaturalTvventy
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Posts: 518
Registered: 06-09


Hola.

I want to use the 'poison soul' custom monster (from realm667) in my pwad, but I'd like to nerf it to the characteristics of the lost soul. It seems currently they attack more often then the lost soul (maybe), are faster when they attack, and attack more frequently. are these parameters in the DECORATE lump?

Thanks!

NT

Old Post 02-27-10 15:35 #
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Karnizero
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Posts: 180
Registered: 07-08


You'll have to edit the DECORATE Lump inside the PWAD to match your preference.

You may use any Lump Editor, such as XWE, SLumpEd...

Old Post 02-27-10 20:07 #
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NaturalTvventy
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Posts: 518
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Yea I know, but I'm not sure how to make it less aggressive.

Old Post 02-27-10 20:54 #
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Gez
Why don't I have a custom title by now?!


Posts: 6458
Registered: 07-07


Compare with the original.
http://zdoom.org/wiki/Classes:LostSoul

Look at flags and properties. See what they do. Look at state durations and codepointer parameters. A monster that calls A_Chase every three tics is faster and more aggressive than another that calls it every six tics.

Old Post 02-27-10 21:58 #
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Karnizero
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Posts: 180
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But, what do you really want to do? If you want to "nerf the monster to the Lost Soul", you can just replace the graphics and you are done.

Old Post 02-28-10 10:44 #
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