jukenukem3d Posted March 27, 2010 Yello. I modified some sprites. I pasted them in the WAD that contains my map using XWE, but ZDoom still uses the default sprites from the Doom 2 IWAD. They've got the same names and everything. Plz halp. 0 Share this post Link to post
Gez Posted March 27, 2010 You did something wrong, probably you forgot to put them in the sprite namespace (between S_START and S_END markers). Also, you're quite dumb if you think ban-evading will get you anywhere. 0 Share this post Link to post
jukenukem3d Posted March 27, 2010 I didn't know about S_START and S_END. It works now. Thanks for responding. 0 Share this post Link to post