Doom monster
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > 3D floors and light
 
Author
All times are GMT. The time now is 14:53. Post New Thread    Post A Reply
johnfulgor
Junior Member


Posts: 107
Registered: 12-09


Hello,
GZdoom, Doom Builder II, 3D floor
I'm trying to create a dark tunnel. The problem is that when I change the light intensity of the sector, also the upper side of the roof changes its light, so that it is visible from a player walking over it. This wad illustrates the problem:
http://www.patrickswads.altervista.org/tunnellight.wad
Is there a way to correct it?
Thanks!
Patrick

Old Post 04-05-10 11:04 #
johnfulgor is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Kappes Buur
Member


Posts: 497
Registered: 11-02


Something like this ?

http://files.drdteam.org/index.php/.../tunnellight.7z

Last edited by Kappes Buur on 04-06-10 at 05:54

Old Post 04-06-10 05:30 #
Kappes Buur is offline Profile || Blog || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Fisk
Forum Regular


Posts: 831
Registered: 02-07


The sector in the main part of the map will hold the lighting properties for the space above the 3D floor, if you're using the GZDoom types. The dummy sector will hold the light properties of the space below the 3D space.

Old Post 04-06-10 05:37 #
Fisk is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
Enjay
ASK ME ABOUT FOOTBALL / STEAM / DEAD CELEBRITIES / THE BLAIR WITCH PROJECT


Posts: 5595
Registered: 12-00


And if you don't want that, set the flags argument to 1 to disable lighting effects from the 3D floor.

Old Post 04-06-10 12:55 #
Enjay is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
johnfulgor
Junior Member


Posts: 107
Registered: 12-09



Kappes Buur said:
Something like this ?

http://files.drdteam.org/index.php/.../tunnellight.7z



Yes! It works!
Thank you very much.
John

Old Post 04-06-10 19:45 #
johnfulgor is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 14:53. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > 3D floors and light

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory