darkfusion Posted July 8, 2011 Just wanted to show you guys something I made using ACS: http://www.youtube.com/watch?v=JptfXEa7ufg :D 0 Share this post Link to post
darkfusion Posted July 9, 2011 It is kind of simple. What I did is create an array (list) of the size 999 when the game starts. Then I filled the array using the following pattern: 0 - 150 = 8 151 - 300 = 4 301 - 450 = 2 451 - 999 = 1 Then, when I activate the wall I will check the ID of the weapon rack wall. If for isntance it is lower then 50 it is a shotgun rack. Then I will check if the rack contains less then one shotgun. If so (the value is 0) it will not give a shotgun. Otherwise it will give out a shotgun to the player and lower the value by one. I also change the wall texture according to the value :D 0 Share this post Link to post