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-_DLD_-

[Solved] MAPINFO Help - Text Intermissions

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In a project I'm working on, I've hit a bit of a snag in the MAPINFO department.

I'm trying to create a few text intermission screens. It's kind of in a Doom 1 format, except it's a Doom 2 WAD (7-8 level episodes, 1 secret level per episode).

MAP04 is the first level that has a secret exit. The problem here is I can't get it to display the intermission screen that I want. It is the same one that occurs at the end of the episode. I want it to be different like in Doom 2.

Here's a full copy/paste of my MAPINFO lump. As a note, when I take the secret exit or when I finish the episode, it always gives me "Episode Placeholder 1" as my intermission screen.

And I obviously don't want a text intermission to occur after each secret level has been beaten; I only want them when you REACH a secret level or when you finish an episode.

// Episode Definitions + Text Screens



clusterdef 5
music D_SCTL1
flat RROCK14
exittext "Episode Placeholder 1"



clusterdef 6
music D_READ_M
flat RROCK14
exittext "Episode Placeholder 2"



clusterdef 7
music D_READ_M
flat RROCK14
exittext "Episode Placeholder 3"



clusterdef 8
music D_READ_M
flat RROCK14
exittext "Episode Placeholder 4"



clusterdef 9
music D_SCTL1
flat RROCK14
exittext "As you open the high-security door before you,
you quickly discover that this definitely isn't
the power plant...

Upon further inspection, you notice that this is
indeed the high-security section of the city jail!
What kind of scum could be locked up in here?"



clusterdef 10
music D_READ_M
flat RROCK14
exittext "Secret Level Placeholder 2"



clusterdef 11
music D_READ_M
flat RROCK14
exittext "Secret Level Placeholder 3"



clusterdef 12
music D_READ_M
flat RROCK14
exittext "Secret Level Placeholder 4"



// Episode 1 - City



map MAP01 "City Limits"
next MAP02
sky1 RSKY2 0
cluster 5
par 120
music D_MAP01
nojump
nocrouch



map MAP02 "The Dump"
next MAP03
sky1 RSKY2 0
cluster 5
par 180
music D_MAP02
nojump
nocrouch



map MAP03 "Jake's Apartment"
next MAP04
sky1 RSKY2 0
cluster 5
par 330
music D_MAP03
nojump
nocrouch



map MAP04 "Sewage System"
next MAP05
secretnext MAP31
sky1 RSKY2 0
cluster 5
par 30
music D_MAP04
nojump
nocrouch



map MAP05 "Power Plant"
next MAP06
sky1 RSKY2 0
cluster 5
par 30
music D_MAP05
nojump
nocrouch



map MAP06 "Heavy Weapons Factory"
next MAP07
sky1 RSKY2 0
cluster 5
par 30
music D_MAP06
nojump
nocrouch



map MAP07 "Pain Street"
next MAP08
sky1 RSKY2 0
cluster 5
par 30
music D_MAP07
nojump
nocrouch



map MAP08 "City Hall"
next MAP09
sky1 RSKY2 0
cluster 5
par 30
music D_MAP08
nojump
nocrouch



// Episode 2 - Base



// Secret Levels



map MAP31 "Jail"
next MAP05
sky1 RSKY2 0
cluster 9
par 30
music D_MAP31
nojump
nocrouch

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You are using exittext, not entertext. Therefore, the placeholder 1 is used because you are leaving cluster 5. You don't get the message you want because you aren't leaving cluster 9.

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