-_DLD_- Posted August 22, 2011 In a project I'm working on, I've hit a bit of a snag in the MAPINFO department. I'm trying to create a few text intermission screens. It's kind of in a Doom 1 format, except it's a Doom 2 WAD (7-8 level episodes, 1 secret level per episode). MAP04 is the first level that has a secret exit. The problem here is I can't get it to display the intermission screen that I want. It is the same one that occurs at the end of the episode. I want it to be different like in Doom 2. Here's a full copy/paste of my MAPINFO lump. As a note, when I take the secret exit or when I finish the episode, it always gives me "Episode Placeholder 1" as my intermission screen. And I obviously don't want a text intermission to occur after each secret level has been beaten; I only want them when you REACH a secret level or when you finish an episode. // Episode Definitions + Text Screens clusterdef 5 music D_SCTL1 flat RROCK14 exittext "Episode Placeholder 1" clusterdef 6 music D_READ_M flat RROCK14 exittext "Episode Placeholder 2" clusterdef 7 music D_READ_M flat RROCK14 exittext "Episode Placeholder 3" clusterdef 8 music D_READ_M flat RROCK14 exittext "Episode Placeholder 4" clusterdef 9 music D_SCTL1 flat RROCK14 exittext "As you open the high-security door before you, you quickly discover that this definitely isn't the power plant... Upon further inspection, you notice that this is indeed the high-security section of the city jail! What kind of scum could be locked up in here?" clusterdef 10 music D_READ_M flat RROCK14 exittext "Secret Level Placeholder 2" clusterdef 11 music D_READ_M flat RROCK14 exittext "Secret Level Placeholder 3" clusterdef 12 music D_READ_M flat RROCK14 exittext "Secret Level Placeholder 4" // Episode 1 - City map MAP01 "City Limits" next MAP02 sky1 RSKY2 0 cluster 5 par 120 music D_MAP01 nojump nocrouch map MAP02 "The Dump" next MAP03 sky1 RSKY2 0 cluster 5 par 180 music D_MAP02 nojump nocrouch map MAP03 "Jake's Apartment" next MAP04 sky1 RSKY2 0 cluster 5 par 330 music D_MAP03 nojump nocrouch map MAP04 "Sewage System" next MAP05 secretnext MAP31 sky1 RSKY2 0 cluster 5 par 30 music D_MAP04 nojump nocrouch map MAP05 "Power Plant" next MAP06 sky1 RSKY2 0 cluster 5 par 30 music D_MAP05 nojump nocrouch map MAP06 "Heavy Weapons Factory" next MAP07 sky1 RSKY2 0 cluster 5 par 30 music D_MAP06 nojump nocrouch map MAP07 "Pain Street" next MAP08 sky1 RSKY2 0 cluster 5 par 30 music D_MAP07 nojump nocrouch map MAP08 "City Hall" next MAP09 sky1 RSKY2 0 cluster 5 par 30 music D_MAP08 nojump nocrouch // Episode 2 - Base // Secret Levels map MAP31 "Jail" next MAP05 sky1 RSKY2 0 cluster 9 par 30 music D_MAP31 nojump nocrouch 0 Share this post Link to post
Gez Posted August 22, 2011 You are using exittext, not entertext. Therefore, the placeholder 1 is used because you are leaving cluster 5. You don't get the message you want because you aren't leaving cluster 9. 0 Share this post Link to post
-_DLD_- Posted August 22, 2011 Thank you very much. Switching to entertext for the secret level fixed the issue. 0 Share this post Link to post