Kaiser
Doom64 Guru

Posts: 2672
Registered: 08-00 |
Update: Doom Builder 2 has been updated. Current link should redirect to the updated editor. This update includes fixes (temp workaround) to the nodebuilder and cleanup/fixes for the setup installer.
9/25/11 Fixes:
* Removed configs in scripting folder to avoid warnings on editor startup
* Fixed crash when undoing created sectors/lines while in visual mode
Decided to just release the editor now instead of waiting until all the tutorials are done. I barely have time to work on the tutorials and seems fair to just release the editor now instead of having to wait forever.
Download: https://sourceforge.net/projects/do...ols/builder64/?
A wiki has been added to document any tutorials related to Doom 64 modding. This wiki, while VERY bare, can be found here: https://sourceforge.net/apps/mediaw...title=Main_Page
I suggest anyone to read up on the Doom Builder 64 page to follow up on the changes and improvements.
I plan on adding more content to the wiki as time goes on but hopefully people can contribute tutorials and whatnot to the wiki.
This thread is to also discuss about the editor, what can be done to improve productivity and how-to's. I will be more than happy to answer any question related to level editing. And yes, the editor is still in development so expect some oddities.
Anyways, I am looking forward to what people can come up with.
Last edited by Kaiser on 09-26-11 at 04:55
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